PREPAID SYSTEM SA-MP & open.mp servers with a local MariaDB database on NVMe included in every plan.
RUNTIMES: SA-MP 0.3.7-R2/R4 & open.mp | UTC: 00:00:00
San Andreas Multiplayer

SA-MP Server Hosting Built for Packed Servers .

Made for busy roleplay, Cops and Robbers, stunt and deathmatch servers. Native Pawn support, a local MariaDB database on NVMe, a Pawn compiler right in the panel and RakNet-aware UDP DDoS protection.

GTA San Andreas multiplayer roleplay scene on an SA-MP server
0.3.7 & OPEN.MP READY
ENGINESA-MP / open.mp
DATABASEMariaDB
PLUGINSStreamer
Budget-Friendly, Full-Featured

SA-MP Server Plans

From private clan wars and stunt servers to 500+ player roleplay worlds: pick the slots you need today and upgrade as your community grows.

Pterodactyl Control Panel

Web Control Panel & Live SA-MP Console

Run your whole gamemode from the browser: edit server.cfg, compile Pawn, read crashdetect traces and watch queries as they happen.

panel.enixserver.com:8080/server/samp-node
SERVER ONLINE
SERVER CORE open.mp v1.2.0
SQL RESPONSIVENESS 0.12ms NVMe Socket
STREAMER SYNC 32,000 Objects OK
PORT: 7777 (UDP RakNet)
Ready to Connect

Built for Database-Heavy Gamemodes

SA-MP and open.mp handle network traffic and database calls on one main thread, so every slow query is felt in-game. With MariaDB on the same bare-metal NVMe node, big account saves, inventory queries and streamer updates finish fast instead of freezing the server.

  • Pawn compiler in the panel — compile your .pwn scripts in the browser, no desktop IDE or local toolchain needed
  • Local MariaDB included — a MySQL socket on the same physical host keeps query latency out of your gamemode
  • Free DNS subdomain included — players connect with a clean address like samp.yourcommunity.com instead of an IP
  • RakNet anti-DDoS filtering — stops query spoofing and fake-player connection floods upstream, before they reach your server
Plugin & Mod Ready

Included With Every SA-MP Server, at No Extra Cost

Everything you need to build, compile and run a busy San Andreas server, without fighting your host.

SA-MP 0.3.7 & open.mp

Run the classic SA-MP 0.3.7 server or move to open.mp, without rewriting your legacy Pawn callbacks.

Gen4 NVMe Storage

Fast SFTP uploads and quick startups, even when your server folder holds thousands of map objects.

Pawn Web Compiler

Compile your gamemode from the web File Manager and read every error and warning right in your browser.

UDP Game Shield

Stops UDP reflection floods and malicious packet injectors that try to crash your server or choke the main loop.

Local MariaDB / phpMyAdmin

Manage accounts, vehicle inventories and logs through a web database interface, on the same machine as your server.

Automated Off-Site Backups

Years of player accounts and stats, protected by automatic recurring backups you can restore in one click.

Hardware & Technology

Our Infrastructure. Your Advantage.

Enterprise hardware we run ourselves, built for stable performance, fast human support and always-on DDoS mitigation.

Reliable High-Density Compute Nodes

SA-MP servers run on dedicated enterprise hardware with high single-thread clock speeds. We own and manage our clusters directly: no resellers in between, just dedicated compute cycles and stable tick rates.

24/7 Expert Technical Support

Chasing a crashdetect runtime error, tuning MySQL connection pools or untangling a streamer plugin? Our technical team knows how SA-MP works under the hood and responds fast.

Instant 60s Deployment

Your SA-MP server, default gamemode, MariaDB database and network ports come online as soon as your payment is verified.

Custom RakNet DDoS Mitigation

Edge mitigation profiles filter fake player queries, null packets and Layer 4 UDP floods at our scrubbing centers, with 0ms of added jitter.

FAQ & Knowledge

SA-MP Hosting Questions, Answered

Straight answers on SA-MP & open.mp hosting, MySQL setup, Pawn compiling and adding slots.

open.mp (Open Multiplayer) is a modern, actively developed drop-in replacement for the SA-MP server. Players keep using the standard SA-MP 0.3.7 client and your Pawn scripts carry over, so in most cases you just upload your existing .amx files and plugins and start the server.
Yes. Every SA-MP and open.mp plan includes a free MariaDB database on fast NVMe storage. It runs on the same physical host as your server, so queries go over a local socket in under a millisecond and heavy account saves don't freeze your gamemode.
Yes. The panel has a built-in Pawn compiler (pawncc). Edit your .pwn files in the browser, hit compile and you get warnings, errors and a fresh .amx straight away, with no local toolchain to install.
Yes. Every plan includes a free subdomain such as yourname.enixserver.com. Own a domain? Point a DNS A record such as samp.yourcommunity.com at your server IP; players only add the port if you are not on 7777.
SA-MP's RakNet networking is a classic target for UDP packet injection, handshake floods and query spam. Our Game Shield inspects traffic at line rate: malicious queries, spoofed handshakes and volumetric floods are absorbed at our edge scrubbing nodes, without touching player ping.
Our low-latency hardware runs in certified enterprise data centres: Frankfurt (Equinix FR5) with direct DE-CIX peering, Bucharest (NXData-1) connected to InterLAN, Amsterdam (Nikhef Science Park) and Los Angeles (CoreSite LA1) for North America.
Yes. Request more player slots or memory at any time from the client portal. The change applies after a quick restart, and your database, dedicated IP and port stay exactly the same.
No. Everything is prepaid and billed month to month. If you don't renew, your server is simply suspended: no cancellation fees, no surprise charges.
Moving an existing SA-MP gamemode and database from another host? Talk to Our SA-MP Team