PREPAID SYSTEM MTA:SA servers with Lua resources, a local MariaDB database and NVMe storage in every plan.
RUNTIME: MTA:SA 1.6 & Lua 5.1 | UTC: 00:00:00
Multi Theft Auto: San Andreas

MTA Server Hosting Built for Lua Gamemodes .

Made for roleplay cities, race and drift servers, freeroam and deathmatch. Run your Lua resources on NVMe storage with a local MariaDB database, full panel and SFTP access, and DDoS filtering on every port.

LUA RESOURCES READY
ENGINEMTA:SA 1.6
DATABASEMariaDB
SCRIPTINGLua 5.1
Budget-Friendly, Full-Featured

MTA Server Plans

From small race and freeroam servers to 500-player roleplay cities: pick the slots you need today and upgrade as your community grows.

Starter

Race, freeroam & DM servers

  • 100 Player Slots
  • 25 GB Ultra-Fast NVMe SSD
  • Local MariaDB database
  • Bandwidth: Unlimited
  • DDoS Protection
  • Full Game Panel & FTP Access
€4.60 / month
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Metropolis

Big RP cities & 500 players

  • 500 Player Slots
  • 25 GB Ultra-Fast NVMe SSD
  • Local MariaDB database
  • Bandwidth: Unlimited
  • DDoS Protection
  • Full Game Panel & FTP Access
€12.00 / month
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MTA servers are set up on request: open a ticket with the plan you want and our team gets your server ready.

Pterodactyl Control Panel

Web Control Panel & Live MTA Console

Run your whole server from the browser: start and refresh resources, edit mtaserver.conf and acl.xml, and follow Lua errors as they happen.

panel.enixserver.com:8080/server/mta-node
SERVER ONLINE
SERVER CORE MTA:SA 1.6.0
LUA RESOURCES 142 running
DATABASE MariaDB on localhost
PORTS: 22003 UDP · 22005 HTTP · 22126 ASE
Ready to Connect

Built for Resource-Heavy Servers

Big MTA servers run hundreds of Lua resources, stream custom maps and models to every player and save accounts all the time. Fast NVMe storage and a MariaDB database on the same machine keep resource starts, downloads and queries quick.

  • Full resource control — upload, refresh, start and stop Lua resources from the panel console or over SFTP
  • Local MariaDB included — connect with dbConnect on localhost and keep query latency out of your gamemode
  • Free DNS subdomain included — players connect with a clean address like mta.yourcommunity.com instead of an IP
  • DDoS filtering on every port — game, HTTP and ASE traffic is filtered upstream, before it reaches your server
Resource & Gamemode Ready

Included With Every MTA Server, at No Extra Cost

Everything you need to build, test and run a busy MTA:SA server, without fighting your host.

Lua Resources, Your Way

Run your own gamemode or community resources such as race, freeroam, play and admin. Everything in mods/deathmatch/resources is yours to edit.

Gen4 NVMe Storage

Fast SFTP uploads and quick resource starts, even when your server holds thousands of custom models, textures and maps.

Built-In HTTP Downloads

The MTA HTTP server on port 22005 sends client scripts, models and sounds to joining players, and you can switch to an external download URL any time.

UDP Game Shield

Stops UDP floods, fake connection attempts and query spam aimed at the game and ASE ports before they can lag or crash your server.

Local MariaDB / phpMyAdmin

Manage accounts, vehicles, houses and logs through a web database interface, on the same machine as your server.

Automated Off-Site Backups

Years of player accounts and resources, protected by automatic recurring backups you can restore in one click.

Hardware & Technology

Our Infrastructure. Your Advantage.

Enterprise hardware we run ourselves, built for stable performance, fast human support and always-on DDoS mitigation.

Reliable High-Density Compute Nodes

MTA servers run on enterprise hardware with high single-thread clock speeds, which is what a busy Lua server needs most. We own and manage our clusters directly: no resellers in between, just dedicated compute and a steady server pulse.

24/7 Expert Technical Support

Chasing a Lua error in debugscript, sorting out ACL rights or tuning a slow database query? Our technical team knows how MTA works under the hood and responds fast.

Hands-On Setup

Send us a ticket with your plan and our team prepares the MTA server, opens ports 22003, 22005 and 22126, creates your MariaDB database and sends your panel login.

Always-On UDP DDoS Mitigation

Edge filtering drops UDP floods, fake player connections and ASE query spam at our scrubbing centres, so your players keep a clean, steady ping.

FAQ & Knowledge

MTA Hosting Questions, Answered

Straight answers on MTA:SA hosting, ports, databases, resources and adding slots.

MTA servers are currently set up on request. Open a ticket with the plan you want and our team deploys the server, opens the game, HTTP and ASE ports, creates your MariaDB database and sends your panel login as soon as everything is ready.
We install the current stable MTA:SA 1.6 server for Linux and keep it updated when new stable builds are released. Your resources, ACL and mtaserver.conf stay exactly as you left them.
Yes. Every MTA plan includes a free MariaDB database on NVMe storage, on the same physical host as your server. Connect to it with the built-in dbConnect function or the MySQL module and keep accounts, vehicles and inventories out of slow XML files.
An MTA:SA server uses three ports: 22003 UDP for the game itself, 22005 TCP for the built-in HTTP server that sends resource files to players, and 22126 UDP for ASE, the server browser query. All three are opened for you and sit behind our DDoS filtering.
Yes. You get full access through SFTP and the web File Manager. Upload resources to mods/deathmatch/resources, run refresh and start in the console, and edit mtaserver.conf and acl.xml straight from the panel.
Yes. Every plan includes a free subdomain such as yourname.enixserver.com. Own a domain? Point a DNS A record such as mta.yourcommunity.com at your server IP; players only add the port if you are not on 22003.
Every port sits behind our edge filtering platform. UDP floods, fake connection attempts and query spam aimed at the game and ASE ports are dropped upstream, before they reach your server or add lag for your players.
Our low-latency hardware runs in certified enterprise data centres: Frankfurt (Equinix FR5) with direct DE-CIX peering, Bucharest (NXData-1) connected to InterLAN, Amsterdam (Nikhef Science Park) and Los Angeles (CoreSite LA1) for North America.
Yes. Ask for more player slots at any time from the client portal. The change applies after a quick restart, and your resources, database, IP and port stay exactly the same.
No. Everything is prepaid and billed month to month. If you don't renew, your server is simply suspended: no cancellation fees, no surprise charges.
Moving an existing MTA gamemode and database from another host? Talk to Our MTA Team